About us

Dr. Benjamin Abraham wrote the first ever book on the global impact of the games industry, what it means for the planet and what to do about it. He has been invovled in the games industry for over a decade, and is a leader in practical sustainability solutions for the games industry.

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A picture of Ben, standing in his yard between raised beds, holding a chicken in his arms.

Highlights from the Newsletter

What does designing for energy efficient games look like?

Back in March, right after GDC, I wrote a piece about the Microsoft Xbox sustainability team’s work to put live power draw numbers front and centre on Xbox devkits, and integrate real world telemetry from actual Xboxes out in the wild...

How much CO2 does it take to make an indie game? Calculating the footprint of Die Gute Fabrik’s Saltsea Chronicles

As I teased the other week, I’ve been working on calculations and a report on the entire development process for Die Gute Fabrik’s new game Saltsea Chronicles. That report is now complete, as is the the game itself.

What if games came with a CO2 emissions label?

Earlier this year, I set out to answer that question – posed initially by Marina Psaros who was (at the time) working for Unity in SF as their sustainability team lead. Would there be a benefit to putting some sort of sticker or label on game boxes and store pages?